Hawk and Fisher (Forest Kingdom Saga #3) (Graphic Audio) Parts 1 – 6 – Simon R Green Free Audiobook

    Hawk and Fisher (Forest Kingdom Saga #3) (Graphic Audio) Parts 1 - 6 - Simon R Green Audiobook Free Download
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    Written by Simon R Green
    Format: MP3
    Dramatization

    Hawk and Fisher 1:
    In the city of Haven, no one is safe. Hawk and Fisher do their best to enforce what law there is, but swords and battle-axes are sometimes no match for the supernatural. When an important politician dies behind a door locked from the inside, Captain Hawk and his wife and partner, Captain Isobel Fisher, must seek the truth amid suspects that include a sorcerer, a witch, the otherworldly creatures they can command and worse: the dead man’s political rivals. Magic and corruption combine in a city where everything is for sale – except justice.

    Hawk and Fisher 2: Winner Takes All:
    Hawk and Fisher, captains of the City Guard of Haven, are assigned to be bodyguards for a Reform candidate during an election campaign. Candidate James Adamant is beset from all sides by enemies – political, personal and supernatural. Keeping him alive long enough to count the ballots could cost the lives of both Hawk and Fisher, in a deadly game where the winner takes all.

    Hawk and Fisher 3: The God Killer:
    Murders are taking place on Haven’s Street of Gods – the gods themselves are being killed. Hawk and Fisher are assigned to work with a Seer, a Sorcerer and a Swordsman, a peacekeeping team known as the God Squad. Together, their task is to bring the killer to justice before the mounting panic erupts into an all-out War of the Gods, which could destroy the city of Haven.

    Hawk and Fisher 4: Wolf in the Fold

    A spy has hidden himself in Tower MacNeil and ancient castle high above the city of Haven. The lord of the manor, Duncan MacNeil has died. His son Jamie is now head of the family and his relatives have gathered for the reading of the will. But not all of the heirs will survive. Hawk and Fisher go undercover to find the spy and solve the mystery of the Tower, as death comes at them from three sides.

    Hawk and Fisher 5: Guard against Dishonor
    Amid top-level peace talks between the Low Kingdoms and Outremer, the streets of Haven are ravaged by a new drug, which brings out the vicious animal instincts of its victims. The distributors always seem to be one step ahead of the City Guard force. Someone may be revealing the Guards’ plans. Could Isobel Fisher be the informant? Hawk and Fisher are pulled apart by circumstance as a political truce is threatened and the death toll climbs.

    Hawk and Fisher 6: Bones of Haven
    As peace talks proceed between the Low Kingdoms and the country of Outremer, Hawk and Fisher are assigned to work with the Guards SWAT (Special Wizardry And Tactics) team to stop a riot in Haven’s largest prison. The riot turns out to be a cover for something much more elaborate and dangerous, involving a renegade sorcerer, a terrorist who will stop at nothing to undermine the peace negotiations and an ancient magical secret.

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