Clan Dominance: The Sleepless Ones 3 + 5 – Dem Mikhailov Free Audiobook
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Format: MP3
Books 1+2 – already posted
Clan Dominance: The Sleepless Ones 3
Clan Dominance: The Sleepless Ones 4 – Dont have
Clan Dominance: The Sleepless Ones 5
3
Nothing is ever given freely. One has to pay the full price for everything one gets. Easy money for a seemingly minor quest in a game? Well, you’re obviously being played for a mark. Suddenly stumbled upon a unique spell coveted by the entire world of Waldyra? That automatically makes you the quarry for the game’s top clans, each of which will be hunting you—IRL as well as inside the game. Or have you, perhaps, chanced upon a gift from a legendary set? Expect trouble for certain, for there’s a horrendous creature hunting you now, intending to take your life eventually—it’s but a question of time.
And yet, despair not! Deal with things resolutely instead of going with the flow. You’ve got to act; you’ve got to play your own game. That’s the only way of becoming a legend of Waldyra. You cannot run from your problems forever—at some point, you’ll still have to face them, so face them on your own terms. Talking to someone who betrayed you in the past (as you may have been thinking) would probably be a good start. Or, perhaps, addressing the menace and turning the tables. Who said the quarry couldn’t become the hunter once again?
Oh, and there’s another thing to think of: the team you’ll be doing it with. Solitary warriors don’t win any battles, even if they can have all the fun in the world frolicking on their own.
Welcome to the new volume of the series that is currently considered the gold standard of the LitRPG genre. The events unfurling in both worlds, the real and the virtual one, become more dynamic, and the plot keeps thickening. This is a new instalment in Dem Mikhailov’s series entitled Clan Dominance: The Sleepless Ones
5
Rosgard has become the owner of a unique spell that can blaze a trail to the lost continent, thus leaving himself with no choice in the matter. His character will have to become a great deal stronger before the Great Expedition begins, or he’ll have to forfeit the spell and pass it on to somebody else. And it would be unthinkable to lose the chance of becoming a legend in the game. However, the game’s presented Rosgard and his team with a new challenge—now they have to accept the ultimatum of an aggressive underwater race known as the crabbers and set off on a difficult and dangerous quest which they dare not fail for fear of horrible repercussions.
At the same time, the identity of the Great Navigator is becoming less of a secret as more people learn that the player in question is really Rosgard. Things get dangerous, and our hero has to lay low in the real world as well as the game—there are millions of dollars involved, after all. Could this be the time for Rosgard to reconnect with his father to ask him for help and to rekindle their relationship after a complete loss of connection and understanding between the two of them? Ros could really do with his father’s help right now.
The Sleepless Ones is another factor that needs to be accounted for, since they want Rosgard to stand beneath their banners. Yet the Navigator wishes no conflict with the game’s top clan, even though he values his own freedom above everything. Should he keep on playing his own game—or join the strongest clan? It’s a tough choice, and the time before the Great Expedition keeps on ticking away.